adsum: (Default)
adsum ([personal profile] adsum) wrote2021-03-14 04:42 pm

Applications.

NOTE
Applications are currently closed to new players as the game is set to end in September. Previous characters may still be reapped.

Please check the taken list to make sure the character is available, and if applying for any character in the first section, that you have discussed it with the mod. Each player is allowed a maximum of two characters; please refer to the FAQ for what characters are able to be apped.
APPLICATION
PLAYER INFO
Name: Player name
Preferred pronoun(s):
Contact: Plurk, discord, pm
Queue: (If the game is at cap, otherwise delete) Do you prefer to have your app automatically processed when a slot opens, or for the mod to contact you to see if you're still interested?
Permissions: A permissions post in your character journal is required; the format is up to you, but must include any hard noes you may have and allow posting access by other players. Feel free to use this code if needed.

CHARACTER INFO
Name: Western order (given name, family name)
Canon:
Canon point:
Age:
History: A link the character's wiki page or briefly summarize in no more than 10 sentences

Personality:
Please describe your character in a minimum of two paragraphs. Good things to include are other people's perception of the character, the character's perception of themselves, how they interact with others, how they interact with the world, intrinsic and extrinsic motivations, personal rules and morality, short term and long term goals, etc.

Powers/abilities:
A link to a wiki page or write out as succinctly as possible; may include magical powers, species-specific abilities, mundane skills, etc as you see fit. please note that all characters will be de-powered coming into the game, with the opportunity to regain canon powers/abilities

QUESTIONS
Answers may be written icly as the character or oocly as the player; please limit to maximum 5 sentences each

✽ What does your character consider to be their top three strengths?
✽ What do others consider to be your character's greatest weakness?
✽ What are your character's three greatest fears?
✽ What would your character choose for a last meal?
✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
✽ If your character was given one selfish wish (must be applied to themselves/not affect others), what would it be?

Sample: link to a recent (less than 1 year old) thread of 5 or more comments; cannot purely network
FORM
Please use the following form by commenting below; do not link to your character journal.

Include in the subject line: player name, character name, canon

miscasted: (25)

River | Satoko Houjou | Higurashi No Naku Koro Ni

[personal profile] miscasted 2021-03-27 07:00 am (UTC)(link)
PLAYER INFORMATION
Name: River
Preferred pronoun(s): she/her
Contact: [plurk.com profile] Rivenix / PM
Permissions: Here.

CHARACTER INFORMATION
Name: Satoko Houjou
Canon: Higurashi No Naku Koro Ni
Canon point: Just beginning her second year at St. Lucia’s for the first time.
Age: 16

History: Wiki page. (cw for animated blood/violence in the link)
Personality: Satoko is by nature an energetic, mischievous, and somewhat arrogant girl who has a penchant for setting and using traps on people. She’s cheerful, and this personality of hers makes people either perceive her as lovable or as a bit of a brat. She’s witty and clever, being generally extremely crafty, but struggles at school and in learning things she isn’t interested in. She is very loyal to the people she cares about and would do anything to protect them, but she also has a darker side to her – and she is willing to be vicious and ruthless to those who she hates. Underneath her happy exterior, however, Satoko is actually a very unstable person with a lot of trauma.

In terms of her motivations, strength is one of the things that Satoko values most, and one of her biggest motivations is to get stronger, in order to prevent herself from hurting the ones she cares about. When she was young, she was abused by her aunt, and would rely on her brother to protect her from the harshest parts of that abuse – but this took a toll on him, and he started to hate the fact that she was so dependent on him. When he disappeared, Satoko became convinced that it was her fault, and that he must’ve ran away because she was weak, with her continued dependence on him hurting him greatly.

Sometimes this motivation to become strong is good, as it gives her a goal to work towards, and it helps her cope with her trauma as she feels like there was a meaning to her suffering – that it was needed in order for her to learn how to be strong. However, she takes this desire to be strong to extremes. In the timelines when her uncle returned and began to abuse her again, Satoko refused to seek help, believing it would make her weak, and she tries to be independent even when she’s in situations where she can’t do things on her own – often ending in disaster.

Her other motivation is simply to live a happy life with her friends in Hinamizawa. However, she has abandonment issues as a result of her brother’s disappearance and the constant divorces and re-marriages of her mother that make this difficult. For example, Rika asked Satoko to come with her to a school named St. Lucia’s, Satoko agreed despite not really wanting to go, because she couldn’t bear the thought of being away from Rika. Then, as her friends started to drift away from her, she felt deeply hurt, and she grew bitter towards Rika in particular who she saw as having betrayed her.

Satoko sees the world as a cruel place, but one where she can be happy – as long as she has her friends by her side. She sees them as a family and is extremely dependent on them for her continued happiness and stability of mind. She is slow to trust strangers due to the ways that she has been hurt in the past, and while pre-canon and during most of Higurashi’s arcs she’s not okay with murder, this changes drastically when under the influence of Hinamizawa Syndrome and after she gains the ability to loop through time. She’s able to empathize with others and doesn’t generally like to hurt them, trying to live her life as someone who isn’t a burden on those she cares about - but she is willing to become vengeful when someone has angered her.

When under stress and when angry, Satoko is harsh and lashes out at those around her. She grows angry and desperate and is more likely to become violent – as her Hinamizawa Syndrome left her with permanent brain damage that means she’s more likely to have extreme responses to stress compared to other people. These responses include increased paranoia and increased levels of violent behaviour from Satoko.

Satoko perceives herself as someone who’s different from who she used to be. On the one hand, she sees herself as deserving of punishment for the way she was weak in the past, and this can be seen in the way that she takes the abuse of her uncle when he returns and begins to hurt her. On the other hand, she recognizes that she has changed, and is confident in her own abilities, managing to remain cheerful in spite of everything she has been through because of her friends and her determination to be strong.

Powers/abilities: Satoko is very skilled at creating traps, which she uses to great effect on other people – she’s seemingly able to trigger them out of nowhere and always seems to have one prepared, though this ability is by no means supernatural. She’s able to use the environment to her advantage and is good at analyzing people and predicting what they’ll do next.

She’s also reasonably physically fit and sporty, though she’s not an experienced fighter, and would likely be overpowered in a fight with adults if she didn’t have the ability to use her traps.

Questions:
✽ What does your character consider to be their top three strengths?
Ohohohoho! You want to know my strengths? Well, to start with I must say that I’m quite crafty. I’ll do whatever it takes to gain victory, and I don’t give up even when the cards are stacked against me. As for a third strength, well – I think I’m very independent, too.

✽ What do others consider to be your character's greatest weakness?
Other people? Hmm… I suppose they might see me as overconfident… It’s not like I underestimate others, but I have been known to get ahead of myself and assume my own success in certain situations before it’s guaranteed.

✽ What are your character's three greatest fears?
My fears… I think the idea of having my friends taken away from me – that scares me more than anything. On top of that, the idea of finding my brother dead, or… having my uncle return… I want to believe that those things would never happen, but they’re quite frightening thoughts...

✽ What would your character choose for a last meal?
To be honest, I’m not quite sure. I wonder if they would allow me to cook something myself? I suspect they wouldn’t, but to be honest, I would likely just ask for my favourite meal. I suppose that’s the obvious answer, isn’t it?

✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
Killed? Who do you take me for? I’ve never killed anyone in my life! [ ooc: this isn’t true - Satoko killed her own parents under the affects of Hinamizawa Syndrome, and this event was so traumatic to her that she repressed the memories of it completely. ]

✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?
I… can’t think of something that doesn’t affect others. My selfish wish… I think it would be for my brother to return to me. But that affects him, does it not? If not that, I think I would wish that I would never lose my friends and the people important to me.

Sample: Here!
phoenixhearted: (Default)

River | Kai Hiwatari | Beyblade

[personal profile] phoenixhearted 2021-03-27 07:00 am (UTC)(link)
PLAYER INFORMATION
Name: River
Preferred pronoun(s): she/her
Contact: [plurk.com profile] Rivenix / PM
Permissions: Here.

CHARACTER INFORMATION
Name: Kai Hiwatari
Canon: Beyblade (anime adaption)
Canon point: Just after the end of season 1
Age: 12
History: Wiki page.

Personality: It’s not just Kai’s appearance that makes him stand out – his immediate personality is rather striking, too. He’s a blunt, quiet kid with a bit of an attitude problem, and he has no problem stating exactly what he thinks about any given person or situation, even if it’s rude to do so. He comes across as older to others than he actually is, and he’s normally rather cool-headed, able to think situations through and analyze what’s happening around him even in stressful situations.

Other people see him as strong and mysterious, as he doesn’t like to share much about himself or how he feels about others. However, those close to him also know that deep down, he’s a good person who’ll always step up to help them in their time of need. And he’s done this time and time again – often stepping in to protect his Beyblading team both physically or when they need help in a battle.

Kai doesn’t seem to care about people’s feelings at first glance, but despite appearances, he quickly grew attached to his team and often went out of his way to help them out – however, he’d never admit that he actually cared about them and would often make excuses for his actions. However, after his team saved him from drowning and accepted him back as one of them despite him having betrayed them for another team, he learned to accept and value their friendship, and became much more open about the fact that he considers them his friends.

Kai is also extremely prideful. He’s a strong Beyblader and he knows it, and one of his greatest motivations in the past has been to become the strongest Blader of all. For the longest time, he greatly valued strength and the idea of being better than other people, and he was willing to hurt other people and become a pawn to those who wanted to use him if it meant that he could become stronger. However, he’s since learned that power and victory isn’t the most important thing in the world, and his motivations have shifted to be more about protecting and fighting for his friends. He still has a competitive spirit, however, and immediately challenged his friend Takao to a beybattle after the championships were over.

Kai doesn’t see himself as a particularly good person, but he does see himself as both powerful and capable, though he does sometimes wonder if he’s deserving of the friendships that he’s gained with his team. Even after his character development, he’s still someone who’s naturally guarded and doesn’t tend to let people in, and he still doesn’t hesitate to be both blunt and rude with others.

He sees the world as a harsh place, one where it’s very easy to become hurt if you’re not strong enough, and while he has recently learned to value friendship, this perspective of his hasn’t changed. He has a lot of repressed trauma that he’s trying to work through as a result of his past, where he was emotionally abused and used by his grandfather, and treated like a child soldier by Borg in their attempts to rule the world through Beyblades, often exposed to horrific conditions and training from an early age.

Most of his goals revolve around Beyblading – and he wants to become a stronger Blader himself as well as helping his team to become stronger as well. Outside of Beyblading, he becomes more uncertain about what he wants to do with himself, as Beyblade has been such a defining part of his world for so long.

Powers/abilities: Kai is exceptionally physically fit and knows how to fight well as a result of his background, where he was trained from birth to be a merciless, powerful Blader and “soldier” for the organisation Borg. However, he’s also still a child, meaning that he could likely be overpowered by adults experienced in fighting, and his abilities are certainly nothing supernatural.

He’s also a world-class Beyblader, considered to be one of the strongest in the world.

Questions:
✽ What does your character consider to be their top three strengths?
My top three strengths? What an interesting question. …I’m a strong Blader, I never give up, and I’m able to think clearly about what’s needed in any situation. How about that?

✽ What do others consider to be your character's greatest weakness?
…To be honest, I’m not really concerned with what others think of me. I suppose that most people see me as a cold person who doesn’t care about others… though my team would disagree. As for what they’d see as my weakness – I don’t know. I honestly think they look up to me a bit too much.

✽ What are your character's three greatest fears?
…That’s none of your business. But if you have to know… I’d say that the thought of Borg and my grandfather coming back and gaining power over me is more… unsettling a thought than I want to admit. Then, there’s losing my friends… or becoming the person that I used to be again.

✽ What would your character choose for a last meal?
What a morbid question. It doesn’t particularly matter, does it? I’ll just choose whatever’s on my mind at the time.

✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
I… I don’t know. I don’t- remember killing anyone… but I know that… there may very well be people dead because of me. Back in the Abbey… The thought of it makes me feel sick. Can I really be forgiven for that?

✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?
Ha. Even now, I can tell deep down that I still want what I’ve always wanted – to become a stronger Blader. But… I don’t think that’s what I’d wish for anymore. There’s no point if I don’t achieve that strength myself, so I… I don’t know what I’d want.

Sample: Here!
filialdeception: (Default)

Luminitrium | Meng Yao | Grandmaster of Demonic Cultivation 1/

[personal profile] filialdeception 2021-03-27 07:00 am (UTC)(link)
PLAYER INFORMATION
Name: Luminitrium
Preferred pronoun(s): she/her & they
Contact: leyfi (plurk)
Permissions: Link

CHARACTER INFORMATION
Name: Meng Yao
Canon: Mo Dao Zu Shi | Grandmaster of Demonic Cultivation
Canon point: Right after killing Wen Ruohan.
Age: 18
History: Link
filialdeception: (Default)

Luminitrium | Meng Yao | Grandmaster of Demonic Cultivation 2/2

[personal profile] filialdeception 2021-03-27 07:03 am (UTC)(link)
Personality:

Meng Yao is, for the most part, courteous. He endeavors to treat other people with the respect he wants to be treated and he's very, very eager to please. It's to the point that it's noticeable right from the start from those who interact with him. He's even had it viewed as a strong indication towards humility (Nie Mingjue for one telling him to stop being so humble and to stand firm/straight/tall like a man.)

It comes to no surprise that Meng Yao has, naturally, difficulty acting discourteous towards others from the onset of interaction. This remains true even when he's insulted, and for the most part he does his best to not become viciously impolite or easily riled up to anger. He succeeds almost all the time due to him growing up without much support after the loss of his mother, which has given him a strong nerves of steel. However, just because he doesn't become easily angered, hurt, foul-tempered, or the type of person to hurl insults back doesn't mean he can't.

Indeed, if someone does happen to anger Meng Yao enough, he can prove capable of shouting (as he does yell back to Nie Mingjue when he's criticized) or acting immensely passive aggressive. His brand of PA involves him mostly bringing up sore points or pointing out facts that are intended to hurt and/or make the target kindly shut it, as well as end the argument. This isn't limited to simple one-word sentences, but sometimes an elaborate exposition if he's feeling particularly riled up.

In general, Meng Yao is a private person who prefers not to tell many people his life story or involve others in his personal matters; especially problems and struggles. This is shown even earl on when he's working with the Nie Clan, and the only reason Nie Mingjue finds out is because he accidentally witnesses him being bullied. To make it even more incredible, instead of accepting the other intervening for him, Meng Yao ends up protesting it at first. After all, he doesn't want to become a burden to those he cares about or feels he's indebted to.

This, of course, also intersects with Meng Yao expecting little and hardly trusting most people. This is because of the judgment he's receive from strangers due to his upbringing and derision from his blood relatives. It also makes him more inclined to start betraying others for his own goals, believing it best he stands alone, and look out for mainly himself most of the time. If someone does happen to get on his good side or show kindness to him, however, he will try to 'spare' them from harm. Or rather, death.

Although it can be generally hard to obtain from Meng Yao as time goes on, he does feel a kinship towards those who treat him with kindness, and he will do his best to return that same kindness tenfold (like he does with Lan Xichen.) Even if he's not above lying to their faces, he truly cares about those he's managed to become close to since that can be literally counted on one hand. He also will tend to endure more from those he likes, even if it's abusive, up to the point of an attempt on his life or if they turn on him harshly to the point it's clear they had no regard for his life.

He's a masterful actor, capable of using his kindness and polite elements as a way to manipulate others into agreeing or listening to him. Though, he's not above using acting like a victim as a tactic, but that's because it's not a role he's unfamiliar with. In the end, he feels no regrets in weaponizing his weaknesses or strengths if it gets him what he wants.

At the end of the day, Meng Yao is who he is because he feels he has to have the personality he does to survive. Not to mention having to perform certain actions, which he expresses to Nie Mingjue when he's caught killing someone who treated him badly including to the point of taking credit for his efforts. Which of course leads to develop the tendency to desiring enough power which will allow him to rise high up in ranking so that no one will step or deride him ever again (though, he's certainly not even halfway towards his goal as of yet.)

Powers/abilities:

- Ability to use talismans with spiritual power.
- Can use spiritual power as a weapon (spiritual blasts), though it's rather weak.
- Can heal a little/send someone energy with spiritual power.
- Knows various, basic cultivation techniques (presumably including exorcising spirits and techniques above.)
- He has a blade called "Hensheng" that he can utilize it into a sharp, cutting whip with a bit of spiritual power.
- Perfect recall (not an ability per say he has photographic memory but figure I would list it here.)

Questions:

✽ What does your character consider to be their top three strengths?

Eidetic memory, intelligence, and power of observation. The first of those he considers to be his absolute best strength, however.

✽ What do others consider to be your character's greatest weakness?

His upbringing hands down. He's the son of a prostitute and gets judged a lot of this by others; it's to the point it's also the number one insult when someone has become really infuriated by him or wants to deride him viciously...

✽ What are your character's three greatest fears?

Weakness, Dying, and eternal mockery for sure. Though, of the three dying was the greatest of them all.

✽ What would your character choose for a last meal?

A feast fit for a king. He figures he may as well go out having something crazy nice for once in his life.

✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?

He has, definitely, due to the Sunshot Campaign. He's learned to become more ruthless because of it.

✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?

To have more spiritual power. It'd help give him a leg up in future situations and he's always preferred to have more power in general.

Sample: Thread
comburst: (Gang Orca)

Maggie | Katsuki Bakugo | My Hero Academia

[personal profile] comburst 2021-03-27 07:14 am (UTC)(link)
PLAYER INFORMATION
Name: Maggie
Preferred pronoun(s): She/her
Contact: [plurk.com profile] roseburst / Maggie#0451 / journal PM.
Permissions: Here

CHARACTER INFORMATION
Name: Katsuki Bakugo
Canon: My Hero Academia
Canon point: Chapter 298
Age: 16
History: Here

Personality:
You know the rival character who's constantly at odds with the peaceful everyman hero of the story? That rival is Katsuki Bakugou. He's loud, rude, and generally explosive in temper and demeanour. He's constantly striving to be the best, and he's a perfectionist in the worst (or best) way, always moving forward and never giving up even when he honestly probably should. He's rarely shown not scowling or yelling, and when he does smile it tends to be a terrifying slasher grin because he's just That Way, apparently. When he was a little kid he had an innocent grin, but that grin hasn't been seen in years and Katsuki has settled into being a grouchy old man in his teenagerdom.

Despite being extremely antagonistic just in general even when he's in "neutral" mode, Katsuki isn't a bad person at his core. Yes, he bullied the main character in their childhood and yes, he is an asshole pretty regularly to everyone he knows, but Katsuki actually leans harder into the "his bark is worse than his bite" trope these days in the manga more than he doesn't and even during his bullying days he mostly bullied Deku verbally than anything else, with only one incident stepping over the line where he blew up Deku's notebook (in previous incidents he'd even returned the notebook to Deku unharmed after snatching it from his "friends" who snatched it from Deku first). While he is a dick to everyone, he appears to mostly be an extreme introvert who prefers not to hang around other people when he has the choice and who doesn't see any reason for social niceties at all ever. What friends he does gather tend to ignore his grumpiness and insults and just sort of laugh at him, and while he'll yell back at them he does just let them flit around him and hang off him with a sort of low-level grumbly sort of emotion.

Katsuki's never one to go easy on people in a fight or anything, but he yells at his classmates more often than he actually tries to physically assault them. And even if he bitches to hell and back about helping his idiot friends and classmates, Katsuki will actually almost always end up helping. He just has to be a melodramatic bitch about everything, because he's an emotionally stunted moron. He wants to be a hero more than anything else, and as a result he actually does want to help people out in his own brash kind of way, but he's...not great at making it obvious? During the license exam, when students are trying to gain their temporary hero licenses, they're put through their paces with a "rescue" scenario where a disaster has hit a city within a biodome and they have to handle the disaster and rescue all civilians. Katsuki fails the entire exam ONLY because of this portion, where he yells at every single civilian he saves and otherwise treats them rudely, snapping and growling as Kirishima and Kaminari continuously tried to run interference for him - despite Katsuki competently saving the civilians and acing all other portions of the exam. His bad attitude frequently and repeatedly gets him into shit, and as a result he's getting better but he still gets a pretty bad review pretty recently in the manga when everyone was practicing interview skills.

Thanks to character development he tries to go about his personal interactions more carefully now, to some degree - not all the time, and he's regularly a dick to specific people (Deku and Todoroki), but Katsuki is aware of his own shortcomings these days. When being made to care for a group of children, he tells a bully child that "If all you ever do is look down on people, you won't be able to recognize your own weaknesses." - while of course obviously speaking of himself. While Katsuki didn't realize that he had these weaknesses until he hit high school because he had been looking down on people all his life, he has come to realize what he was doing and how it made him weaker, and he has been working on recognizing his own shortcomings (while still being super confident about things). While Katsuki's attitude still sometimes comes off as villainous at first glance, he absolutely isn't a villain at all and has canonically very firmly refused an offer to join the villain side because he's already been won over by the way heroes are. Even though he's a dick, Katsuki has firm standards and morals, and he doesn't appreciate people trying to budge him outside of those zones.

Katsuki is also a very intelligent person despite the hair trigger temper and his tendency to overreact to everything. Katsuki, when he's calm, gives good and honest advice that's well-thought through and which usually helps those who have been lucky enough to earn it from him. He's also able to come up with regularly winning strategies in battle at the drop of a hat, relying on instinct and talent to finish things flawlessly. He's one of the top students in his class scholastically despite the way he looks like a thug, and it shows. Katsuki can occasionally show his more serious and mature side verbally as well so long as no one taps any of his many rage buttons. Even when he's being angry-grumpy, however, he can come off as more thoughtful than you'd think from the outset. When visiting the Todoroki family, for example, Katsuki yells a lot about how they should keep their private matters private, but he also loudly yells about cleaning up (he does most of it with Deku) and yell-compliments the cooking and so on and so forth.

When it comes to Katsuki's downsides, they are all pretty much centered on the same thing: his ridiculous temper and his superiority/inferiority complex. Despite having a huge ego and a lot of pride, Katsuki actually gets bent out of shape when he perceives people to be better than him, although he's getting vaguely better about this as the manga continues. His biggest problem with Deku has always been that he got it in his head that Deku thought he was "better" than Katsuki because Deku repeatedly tried to help him out - which never meant Deku thought he was weak (it was the opposite) but which the younger Katsuki took to be just that because people didn't actually usually offer him a hand up since he pretty much never needed one. Katsuki has a hard time being traditionally nice to people (he has rude bitch disease) and he isn't always the smoothest about teamwork - in-universe, he's pulled it off because he's always worked with people who put up with his bullshit. With strangers who don't Get him, it's harder.

Motivations? There's only one. To be a hero who always wins...so, the rest of his personality all falls into line with that. It's just that as he's grown up over the course of the series he has come to realize that the hero who always wins has to also be a hero who always saves. Win to save, save to win.
Powers/abilities:
EXPLOSION: Katsuki is from a canon where most people have a single superpower (called Quirks), and his allows him to secrete nitroglycerin-like sweat and detonate it at will from his hands to cause explosions. Basically...his hands are ticking time bombs (but he has control of them). The more he sweats, the more powerful he gets. Gross. It's worth noting his Quirk is very powerful and he's versatile in how he uses it - he can even basically "fly" with his Quirk powering blasts to keep him airborne, although it's not true flight it's just...being very acrobatic.

GENERAL: Katsuki's an athletic guy, and training to be a hero; he's above-average in fighting skills and strength. Beyond the obvious athletics ability and superpower, Katsuki is apparently an amazing chef and excellent at cleaning, and he's naturally talented at bookwork. He can also flawlessly play the drums. Katsuki's that character who just happens to be Good at a lot of bullshit, without seeming to try, although he puts in 1000% effort into anything he does. For fun: His official stats from the latest guidebook.
Questions:
✽ What does your character consider to be their top three strengths?
Katsuki's intelligent, strong, and determined. He doesn't hold any illusions about any of the three and he definitely isn't humble about it - or wrong, actually. He's one of the most brilliant students in his class and easily one of the top powerhouses, and he gives the shounen protagonist a run for his money when it comes to determination power.

✽ What do others consider to be your character's greatest weakness?
HIS TEMPER takes slot one, far and away, because Katsuki is uhhhh very temperamental and a huge asshole even when he doesn't try to be. They'd also probably say he's full of himself (true, but the worst part here is it's justified because he's ridiculously good at everything he does except People) and that he's too proud (also true). Those closest to him would be able to point to his actual greatest weakness: he has a sort of warped view of the world and how people see him and he sees himself because of his inferiority/superiority complex. It's a problem, he's fixing it slowly in his shounen rival redemption arc.

✽ What are your character's three greatest fears?
Katsuki doesn't like to admit to fears at all, but: being responsible for someone else's death/downfall or loss of power is up there now; being choked to death; losing his powers entirely. He would never admit to a single one of these easily if at all, because Katsuki doesn't like to acknowledge his weaknesses.

✽ What would your character choose for a last meal?
Something extra spicy and prepared by himself. He wouldn't trust anyone else to make his last meal taste good enough. He wouldn't pick any particular food, though; he'd just go based on what he craved that day and cover it in spice.

✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
Katsuki has not killed althhough he has threatened people with death a lot and once told his childhood friend to jump off a roof, but he's never actually wanted to really kill anyone because despite his everything he admires heroes and wants to become one. He even regrets the roof jumping comment now, and it has been part of how he's started to change himself by trying to become...less of an asshole, or at least more of a hero. In terms of how it would affect him, it would really depend on the circumstances. He's pragmatic enough to be able to rationalize taking down a villain, even if it would still probably make him sick the first time. If he had to kill to save someone, he would...but if the circumstances were more that it was an accident, or something he didn't decide, or something he was tricked into - it would fuck him up, but he would try to squash down that it fucked him up. He's not great at confronting his own emotions.

✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?
Difficult because he's very big on achieving things on his own so he wouldn't like picking a wish because he would see it as "cheating". So if he had to use it, he'd probably wish for something stupid that he wouldn't consider as a huge cheating issue, like a movie that he couldn't find anywhere or something.

Sample: Yogen TDM & Supplementary other game toplevel because I posted to the Yogen TDM pretty late.
dereban: (pic#14190212)

Len | Himeko Inaba | Kokoro Connect

[personal profile] dereban 2021-03-27 07:23 am (UTC)(link)
PLAYER INFORMATION
Name: Len
Preferred pronoun(s): She/her
Contact: [plurk.com profile] tsunderebans | Len#9692 (Discord)
Permissions: Here.

CHARACTER INFORMATION
Name: Himeko Inaba
Canon: Kokoro Connect
Canon point: Post-series; specifically after the events of Precious Time
Age: 17
History: Here.

Personality:

    Inaba Himeko presents herself as what seems to be the "cool beauty", defined by her friends as an intelligent young woman who is calm, cool and collected when it comes down to it and essentially has everything together. She winds up practically being the leader of the club in spite of being the vice president because of this. After all, she's the one that makes sure that things get done and is also the one who finds herself leading the group; she's the one who calls meetings and making sure that the others aren't doing stupid things and is the one who manages to plan out things down to the letter.

    She is, however, at times, to play along with other people's jokes, being the "straight man" of the group; in fact, she even sometimes willing to mess around with people if it means that she can get a bit of entertainment out of it, although it's never outright malicious.

    However, all of this is just a well-crafted façade that Inaba wears throughout the first two volumes in front of everyone so people can believe that she has everything together when she honestly... does not.

    This all boils down to Inaba's main issue: she finds it difficult to trust other people at all. It doesn't just simply boil down to just strangers, however; this also includes friends and family, too. It's because of this mindset of hers that she winds up pushing other people aside, wearing that proverbial mask so others can't learn that she actually sees everyone as her 'enemy'.

    She acts confident in front of others - which can come off as sometimes a little crass - in order to bury her weaknesses; the only exception being when she's purposely polite out of necessity.

    Inaba's struggles to trust others boil down to the fact that she is a very logical person to the point where she analyzes things a bit too much. She's also rather pessimistic, given that she says outright that she sees a lot of outcomes negatively - to the point where she sees the world in shades of black and white morality; seeing herself as 'dark' while her friends are kind in spite of admitting that there's no way she could possibly confirm that her friends are actually good people, given her personality. She also tends to keep a lot of her thoughts to herself instead of sharing it with others unless she has to because she doesn't like having people see right through her.

    In spite of her struggles to trust people, it doesn't necessarily mean that she doesn't want to - she actually admits that this is a part of her that she loathes and actively wants to change but has problems doing so, given that she believes this side of her is normal. Later on, she admits that she was wrong, learning that she needs to change and grow in order to improve herself.

    She manages to gain the courage to open up to others in spite of her fear of being looked down upon and being hated - revealing that she actually cares a lot about how others perceive her as a person quite a lot. But how she gets this strength is through the support of the others around her, reassuring her that everything will be alright in spite of her anxieties and worries.

    When it comes to love, Inaba soon finds herself leaning towards her emotions over logic - even to the point where she states that she's changed because of it. Her feelings are shown rather openly; with her overflowing emotions revealing just how much she cares to the point of worrying over them.

    While Inaba herself might say that she's quite selfish, the opposite is actually true. She's selfless to the point where she puts others over herself and even calculates plans to help the group out. She believes that the bonds between her, her friends, and the person she loves the most are important to her to the point where she selfishly doesn't want them to separate; she'll even make an attempt to push things in a certain direction, trying her hardest to be the glue that keeps everyone together. However, even though there's a lot that she would do for her friends - and even more so for those that she loves, she's actually rather steadfast towards her ideals. She isn't willing to compromise on what she thinks is right just because she loves someone; something that shows time and again.

    Most times, Inaba tends to do her best at keeping her composure but there are many times when she actually gets flustered, especially when the right buttons are pushed. Inaba herself isn't used to hearing genuine compliments - basically, she can toss compliments at other people but she doesn't take it all that easily.

Powers/abilities: Himeko is a normal human being, which means all of her skills are mundane. She's a rather talented analyst that tries to figure things out based on her own personal knowledge and logic of the world around her; it's how she managed to deal with a lot of the phenomena that were thrown at her. And it's also because of that she finds herself easily adapting to strange situations.

It's also canon that she's rather skilled with technology, knowing how to build a computer from scratch and even knowing how to program.

Questions:
✽ What does your character consider to be their top three strengths?
Heh... you really want to know? Well, I'm pretty good with computers and my analytical ability. But as for my third one - well... let's keep it a secret for now.

✽ What do others consider to be your character's greatest weakness?
"Greatest weakness", huh... why, exactly would I share that information with you? That's something that's meant for me to know and for you to never figure out. Simple as that.

✽ What are your character's three greatest fears?
You really are trying to dig for crap, aren't you? You're not getting those answers out of me so easily. If you're trying to scare me, you'll have to try really hard to do that.

✽ What would your character choose for a last meal?
Curry. It's Taichi's favorite, so naturally, I'd choose something that reminded me of him.

✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
Of course I haven't killed anyone. Doing something like that... it's morally wrong. But I suppose if I had to - it'd have to be for a very good reason. how it'd affect me, though? I'm not entirely sure. I don't even want to even imagine it.

✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?
A selfish wish just for myself, huh... the most selfish wish would be to 'wish for more wishes', right? There's no rule that says I can't do that. Then I'd probably wish for money, maybe some computer parts... that'd be nice.

Sample: TDM thread!
unsurely: <user name="unsurely"> (**🔎 ⋮ 𝕊𝟘𝟘𝟝 ))

Rina | Shuichi Saihara | Danganronpa V3

[personal profile] unsurely 2021-03-27 09:11 am (UTC)(link)
PLAYER INFORMATION
Name: Rina
Preferred pronoun(s): she/her
Contact: [plurk.com profile] garlemald or PM!
Permissions: [ link ]

CHARACTER INFORMATION
Name: Shuichi Saihara
Canon: Dangan Ronpa V3
Canon point: End of chapter 5, post-trial.
Age: ~17
History: Available in detail on Wikipedia.

Personality:

(Preface Notes: This personality section does not get into the big plot twist of Chapter Six, nor into "pre-game" Shuichi who is almost a different person and only has one brief scene of canon content to begin with. This is because, at the current canon point he's taken from, Shuichi has zero knowledge or recollection of that and is 100% as outlined below. In case of an update later on, I'll address any topics as they become relevant at that time!)

- - -


As typical for most characters in the franchise, and especially so due to V3's specific twist, Shuichi's profile is highly defined by his Ultimate Talent and almost every aspect of him as a person is structured around it somehow. So, as the Ultimate Detective, he's in great part what you'd expect from the role: smart, observant, insightful and analytical, and with a strong capacity to remain objective and believe in evidence instead of drawing rash, emotional conclusions. Smaller details fit in with the image too, such as his love for mystery novels or the fact that he can display lowkey morbid interests at times (for example, when walking into a Victorian-styled room, his first thought was that Jack the Ripper lived in that era). Truth is very central to his character, and is featured as a major concept of the game itself, with it being a detective's job to bring it to light.

But that's where the surface stops.

Shuichi tends to be soft-spoken and reserved, in great part because he struggles constantly with self-doubt and a lack of confidence. He has a tendency to downplay his own qualities and accomplishments, even going so far as to point out he's still only an apprentice and not a "real" detective, and doesn't deserve his talent which was only given to him by chance after he "just happened" to solve a case. The case in question is also a lingering source of distress for him; as he reveals to Kaede in late Chapter One, it turned out that the murderer Shuichi discovered had acted for revenge, after the victim had led to the suicide of his family. In theory, the victim deserved what had happened to him, and yet Shuichi's reveal of the truth ended up convicting a man who had already been wronged in turn. He states he's unable to forget that man's eyes, which had been full of hate towards him for solving the case; he can't help but feel it might have been justified, and because of that he developed a fear of uncovering the truth -- a fear of the consequences and guilt that come with doing so, which he believes makes him a poor excuse for a detective.

Also as a result of the above, Shuichi originally wears a hat at the start of the game, which he uses to hide his face because he has trouble looking people in the eye. Following Kaede's death at the end of the first trial, he ends up discarding it and the loss of the hat becomes sort of a metaphor for Shuichi respecting her wish for him to be more confident, and his resolve to work hard while using his skills to get everyone out of the killing game. That said, however, this change is of course not immediate, and there are many aspects of it that also never get better, as it takes very little for Shuichi to get easily startled right back into his old self-doubting thinking and habits. This is especially true since, as the game continues, further killings happen and he's left with no choice but to uncover painful truths yet again in order to save the rest of the group. Shuichi becomes all too aware of how little use his talent can be until after a murder has occurred, as well as of how it kind of falls to him to doubt his friends.

There are key differences between him and previous protagonists in the series, with Kaede being closer in concept to them than Shuichi. Even from the start of the game, his resourcefulness can border a little on underhanded at times -- when he attempts to use tricks such as hidden cameras or small traps designed to reveal the mastermind. Later on, he's willing to tell lies in trials if it means they'll bring out the truth in the end, even if technically it's not playing fair. Shuichi finds these tactics valid to use against people who are also employing them, since it's only fair. One other example of differences is how, although generally practical and proactive about things like investigations and getting to the heart of matters, he lacks the optimism to drive himself forward and requires the support of other characters for that. Initially, that's Kaito looking out for him after Kaede's death, but later on others encourage him as well. Shuichi's own thinking, however, is actually quite negative by nature and even prone to actual spells of depression. After the outside world is revealed to supposedly be uninhabitable in Chapter Five, which means they don't have a place to go back to like they thought, Shuichi is so demoralized that he does nothing but sleep for two days and can't find the energy to even shower or eat or take care of himself, needing Maki to snap him out of that state and give him direction again. He also doesn't find it as easy to trust others, and tends to choose evidence over emotion no matter how much he might want to believe otherwise.

That said, Shuichi does want to believe in others at his core, even if this is partly inspired by people like Kaede or Kaito. He's shown to prefer it over cold suspicion, such as in the second trial where Maki's lack of an alibi comes into discussion, and he opts to side with Kaito on the matter as, since the evidence isn't conclusive one way or another, it's better to start from belief rather than doubt. So, if given the option, he does prefer to choose the kinder variant -- although in spite of this, he doesn't consider himself a very compassionate person and is shown to be surprised sometimes (such as in Himiko's free time events) when he finds himself empathizing. This might be because his main motivation is being fair rather than excessively nice; since he's perceptive and generally open-minded, it means he's very good at spotting good intentions even regardless of their actual results, and he tries to return them if possible. The things which make Shuichi angriest in the series are pointless cruelty and enjoying the suffering of others, which he answers in kind too. The words he says to Kokichi at the end of trial four (when the latter is pretending to do just that as part of his attempt to frame himself as the mastermind) are some of the harshest Shuichi has spoken in the entire game, only outclassed by what he later has to say to the mastermind herself during the final trial.

Although private, and shown on repeated occasions to like personal space and be wary and guarded about contact with people he doesn't feel close to, Shuichi is genuinely curious about others once the ice is broken, and takes his relationships to heart. He's easily fascinated by interesting topics, such as the unique particularities of what the others' talents entail, and is shown to always want to know more, sometimes even against his better judgement. His observant nature helps him work to find common ground even with the most eccentric or difficult characters, and he's good at noticing things about them that they didn't even express. That said, because he's so logical, Shuichi can't be easily lied to and needs things to make sense; if they don't, he has a tendency to nitpick at details and show skepticism. He's also not afraid to point out other people's flaws on occasion, such as how he doesn't allow Kaito to get away with baseless boasting, and speaks his mind rather more often than one would expect from his anxious demeanor. He's also expressed a need to feel helpful on multiple different occasions, and seems happy to be relied upon, or willing to put in effort if he can see the need for it; even if this sometimes marks him a pushover and in Chapter Four the rest of the group even labels him as a masochist, which seems to bother him. Over the course of the series, he becomes less guarded than he was at the start, and more firm in his beliefs, as well as more and more determined to stop looking away from the truth. In this manner, Shuichi grows from the "weak" character he was designed as, into someone capable of taking his life into his own hands -- which is also the very decision he makes at the end of the game.


Powers/abilities:

ULTIMATE DETECTIVE
The way Danganronpa works, every character has a specific "talent" -- which means in essence a skill or particular thing they're abnormally good at. Shuichi's title per his talent is Ultimate Detective, which means he's particularly good at investigation and mystery or puzzle-solving work. Due to the nature of V3's main plot twist, it's in the end unknown whether this talent is real in his case or just a fabrication designed for his "character" on a TV show via fake memories. However, it's shown to work as intended, and Shuichi proves himself smart, sharp, more observant than the average person, and good at making deductions that can lead him to figure out any given situation with enough clues and time.


Questions:

✽ What does your character consider to be their top three strengths?
This is the most difficult question someone could ever ask Shuichi, because most of the things he recognizes he's good at are also the same things that lead to his stress and hesitation. His talent is an obvious one, but at best he tends to dismiss it as just a title he doesn't deserve, and at worst he can be afraid to use it because of past experiences. Secondly, there's his ability to remain objective, which ends up hurting him instead when he has to make difficult choices (sometimes against less rational friends). And the last one would be that he's diligent and hard-working, but he himself described it more as "being good at boring work".

✽ What do others consider to be your character's greatest weakness?
His insecurity and tendency to self-doubt. Both of the most important people to him in canon have told him he needs to be more confident and trust more in himself and his deductions, and he gets chided or bullied on occasion for similar reasons by the rest of the cast.

✽ What are your character's three greatest fears?
His most notable one is that his detective work will only reveal painful or unfair truths that will only make him feel guilty, mirroring what already happened with his first case. Ironically though, he's also afraid of getting things wrong and of making mistakes, also because of how many things can depend on his deductions. Lastly, he suffers from impostor syndrome and seems to worry quite a bit about how others view him, especially when it comes to his skills. During trials in game, if the player chooses wrong, Shuichi is distressed because he thinks he'll be seen as a fraud by the others.

✽ What would your character choose for a last meal?
He'd blank out when asked, settle for a cup of tea (or for someone else's suggestion) because nothing else comes to mind, and then wonder if that was too anti-climactic for the context. Maybe he should have thought harder about it, but... it's not like it matters anymore, right? So it's fine.

✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
He hasn't killed anyone directly, but the entire context of his canon is high-schoolers forced to participate in a killing game. As the Ultimate Detective, it's mostly his work that leads to the culprits being discovered and executed, so Shuichi feels responsible for their deaths and is often bogged down by guilt over it. This is a sensitive topic to him, leaving him especially averse to people who treat the lives of others as unimportant. For example, he might be able to feel bad for the participants due to their extenuating circumstances, but he's unable to forgive the mastermind behind the game itself or the people who enjoyed watching it. He wouldn't kill someone of his own will, and if forced to he'd likely break down after.

(As an addendum: This is ironic considering pre-game, before the memory wipe, he seemed infatuated with the concept of a detective becoming the culprit and wanted to commit an unsolvable murder on the show. Shuichi at this canon point doesn't remember, but when that was revealed in Chapter 6, it absolutely horrified him as his current self.)

✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?
Nothing. Shuichi's cautious, suspicious, and no matter how strong his emotions might get, he always chooses with his head in the end. He'd find it difficult to trust there's no catch to an offer like that, and besides, he might also feel there's more value in achieving something himself by actually making effort for it. He's a stronger character than he looks.


Sample:

one -- canon
two -- cross-canon
commences: (boring)

Nimise | Nagito Komaeda | Dangan Ronpa

[personal profile] commences 2021-03-27 09:12 am (UTC)(link)
PLAYER INFORMATION
Name: Nimise
Preferred pronoun(s): she/her
Contact: [plurk.com profile] sakasaki
Permissions: Post

CHARACTER INFORMATION
Name: Nagito Komaeda
Canon: Dangan Ronpa 2
Canon point: Post-game
Age: 22
History: Link

Personality:
Komaeda comes across as pretty normal before you get to know him. He goes out of his way to help Hinata get acquainted with the island and everyone else, provides encouragement, and tries his best to ensure his fellow classmates' comfort. Generally, he just wants to be useful to the people around him. At the same time he isn't above teasing others in a playful way, and he swings between being optimistic and pessimistic at the drop of a hat. As someone surrounded by talented people, he's also all too excited to learn more about them, whether it's from online searching or asking them to their face. Even Hinata, who can't remember his own talent, is so attuned to Hope's Peak Academy that it keeps Komaeda interested in him anyway, curious as to what his talent could be.

His guise of being a helpful and sincere student quickly dissipates the moment "Hope" is mentioned around him. His relationship with hope is pretty special, after all. To him, it's a powerful force of absolute good, represented by the talents of the Ultimate students at Hope's Peak Academy. His fixation on this idea of it causes him to appear as if he's discarded all rhyme or reason behind his actions because nothing matters to him more than witnessing and encouraging hope in others. When you don't understand his idea of hope and how it comes about, it makes it difficult to understand why he acts the way he does. So instead his behaviour — swirling eyes, drooling, holding himself, sudden changes in attitude and treatment of others, and moral flexibility that most wouldn't agree with — comes across as creepy and uncomfortable to those around him.

So why does he act like such a freak about hope? The way Komaeda's life up until now has been left him with no other choice. His luck is prone to drastic upswings and downward spirals that are extreme to the point of being beyond belief or comprehension to most people. For every bad thing that happened to him, he would be granted good luck of equal or (more often) greater value, but the reverse is also true. It isn't unusual for these instances of bad luck to be traumatic: kidnapping, terrorism, freak accidents and the deaths of loved ones are all fair game as consequences. Shortly before his admission to Hope's Peak Academy, a dream come true, Komaeda was diagnosed with stage 3 malignant lymphoma and frontotemporal dementia, having up to a year to live. But as grim as things get, it's okay because something even more hopeful will happen next right? By seeing things this way, by living with hope in his heart, Komaeda was able to accept the consequences of his talent. The problem is that there was nothing but hope there, because every time he had a chance at happiness as a result of his good luck, the subsequent bad luck would ensure that things precious to him were taken away. Hope for his future became a necessity for him, something that he's grown dependent on so that he doesn't fall into the despair that his bad luck would otherwise trap him in.

With Komaeda's life being this tumultuous, forming relationships with the people around him is no easy feat. The nature of his talent means that people will drop like flies around him if he happens to get too attached to them, so it's really better if he doesn't bother doing so. But even though he can't grow close to people, he can admire them, and he does — if they're fellow Ultimates. Their talents are the embodiment of hope in his eyes, and the people who have them are Symbols of Hope that he loves and believes in dearly. Compared to them, the untalented, and even those with lowly talents such as himself, are basically worms in the ground, only there to feed nutrients into the soil and allow the talented to bloom. Thinking like that, he speaks to the talentless critically and almost heartlessly — a stark contrast from the cheerful and encouraging way he responds to the talented. If his stratification between talented and untalented and the different ways he treats them wasn't bad enough, his dementia also causes him to appear detached emotionally and speak in ways that can easily offend others, further sabotaging any chance he may have at normal relationships.

So all of this ends up with people seeing Komaeda as creepy, a nuisance and a danger to everyone around him, including himself. While that is true, the way he views himself is different — he finds himself to be the foundation of hope, a person that will use their own life to ensure that the talented people around him grow strong and can acquire hope and defeat despair. As an Ultimate, he'll go above and beyond to ensure his ideals for hope are realized, even if he has to make their enemy of despair into a hurdle for everyone to work together and climb over. Overcoming any obstacle that bars its path will only serve to make it stronger, and in the end, it's the light of the very strongest hope that Komaeda wants to see. As long as they can overcome the obstructions in their way, they'll come to find that at the end of their long, perilous journey, that the light at the end is the prize that Komaeda has worked hard for them to meet: hope.
Powers/abilities: Ultimate Luck

Questions:
What does your character consider to be their top three strengths?
Hope: because it's everything to Komaeda — the motivation that literally drives him through the entirety of his series. Talent: this is hope as well, but only the talented are capable of being symbols of hope. Komaeda has a talent, and that reflects the strength of his hope. Luck: even though Komaeda often dismisses its worth, he takes full advantage of his luck to make sure everything goes according to plan.
What do others consider to be your character's greatest weakness?
He's unreliable. Due to Komaeda's outlook on hope and hardship as just another stepping stone, it's hard for the people around him to tell whether he's on "their side" or not. They can't trust him, so why would they want to keep him around? It's a problem that feeds into itself because he can't help anybody who doesn't trust him, and instead he ends up trying to throw a wrench into everyone's plans.
What are your character's three greatest fears?
Aircrafts: the airplane in his youth was hijacked, and a meteor rained down killing the assailants and his parents. Claustrophobia: he mentions that it'd be painful to be stuck inside of a ships cabin, and he was stuffed inside a bag when taken hostage as a child. Getting close to someone and bonding with them only for them to die inevitably in the end thanks to Komaeda's luck — feels self-explanatory.
What would your character choose for a last meal?
Komaeda's palate isn't as broad as his rich background would have you think — despite his sickly health, he'd simply ask for toast, or just bread.
Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
Not directly, but he doesn't mind trying! Komaeda's sees death as just another stepping stone for hope; even if he or anyone else dies, overcoming that hardship only serves to strengthen hope. Because of this, he doesn't mind killing or assisting in the murder of one of his fellow students, or even being a victim himself.
If your character was given one selfish wish, what would it be?
Just like Komaeda himself, as well as the nature of hope and despair, his wish has two opposing sides. Consciously, if he were to choose his wish, he would choose to become the Ultimate hope and be revered and respected for his accomplishment. Subconsciously, his true underlying wish is to escape the cycle of good and bad luck that his talent has trapped him in — to be normal. As much as Komaeda has an obsession with luck, with talent, with hope, it's a sense of acceptance that stems from the fact that they aren't things he can escape or live without. It's like Stockholm syndrome where his talent keeps him hostage.
Sample: insomnia meme who it's the insanity meme now
Edited (forgot the names in title................ sorry!!) 2021-03-27 09:50 (UTC)
silentabyss: (Default)

Wolfie | Noah Ebalon | Elsword

[personal profile] silentabyss 2021-03-27 10:18 am (UTC)(link)
PLAYER INFORMATION
Name: Wolfie
Preferred pronoun(s): She/they
Contact: [plurk.com profile] wolfchan or PM
Permissions: Here

CHARACTER INFORMATION
Name: Noah Ebalon
Canon: Elsword
Canon point: The tail end of Master Road
Age: 16
History: Noah hails from the once-successful and now long-dead House of Ebalon, a noble family whose sons were raised with the intent of becoming masters of the Moon Element. His elder brother Harque was meant to be the successor to the household, however, he was assassinated by a cult known by Henir's Order and disposed of while Noah was still a child due to his discovery of time magic; Noah having witnessed the assassination was forced into an amnesiac state. Harque was then impersonated by the Order, and due to Noah's amnesia, he was therefore raised in this cult setting and subject to human experimentation which resulted in his pupils turning white and his hair turning black (which turned to silver as he grew up). Eventually, a cult defector rescued Noah and gifted him the Moonstone, an invention by Harque with the ability to throw Noah into a different timeline should he die or be otherwise severely incapacitated. She had locked Noah in the Temple of Time where he would stay in a magical stasis for the next 500 years. Upon waking Noah discovered a sentient magic weapon, a sickle, named Clamor — similar to Noah, Clamor has ties to Henir's Order as he was a formerly-living half-elf who was sealed into a sickle by them. Noah and Clamor have been journeying together for roughly a year since then to try and prevent more people from being victimized by the cult. It was through this journey that Noah regained his lost memories as well.

Personality: Noah is a quiet, very socially-inept kid who is sort of the "lone wolf" type. He prefers not to talk to others and would prefer others leave him alone entirely in kind, although he will go out of his way to save people he views as being in danger and will confront people he views as being "wrong" without second thought. He can be the least bit reckless at times and, not being the wordiest kid, will absolutely attempt to brute-force his way out of a situation if he feels it calls for that. Despite being a loner, Noah actually does extremely poorly if left entirely alone and is prone to shut down due to anxiety if someone he trusts isn't around.

Noah considers himself an unlucky individual and may comment on that from time to time. He will stammer and freeze up when talking to others, and may at times be conniving in an attempt to hide personal information about himself (though he's not really as crafty as he thinks). Noah is primarily motivated by thoughts of revenge for Harque, as well as being motivated to "do the right thing" and protect others on the basis that everyone deserves to live unless they've committed some heinous crime. However, he absolutely despises cults for obvious reasons and will not hesitate to start a fight with a perceived cult member.

Powers/abilities:

  • Moonstone: As discussed above, the Moonstone can throw Noah into a different timeline/back in time if he finds himself on death's door. Due to the overpowered nature of this item, I would be absolutely fine if its ability didn't work at all within this setting, and it could be nothing more than a decorative object.
  • Clamor: Noah's weapon of choice and big brother figure is Clamor, a decorative sickle with the spirit of a half-elf sealed inside of it. Clamor is able to communicate with others besides Noah as well. Other than being a somewhat-sassy talking scythe, Clamor doesn't have specific powers beholden to him. Clamor has been "sealed" (effectively, shut down/unable to speak) multiple times in Noah's canon and I again would not be miffed if he were to be similarly sealed in the game's setting!
  • Shadow Manipulation: Noah's primary ability is to manipulate and shape shadows to his whims, primarily using them to hold, pierce, and silently attack enemies. He also tends to form the shadows into cats. These can either be combative or not.


Questions:
✽ What does your character consider to be their top three strengths?
    His combative prowess, his moral compass, and his unwavering determination — stopping Henir's Order is always at the forefront of his mind, and he is rarely ever distracted from thoughts of ending them.

✽ What do others consider to be your character's greatest weakness?
    He's far, far too anxious and reckless, and he's way too obsessed with vengeance to be healthy.

✽ What are your character's three greatest fears?
    Losing people close to him (these people are very few and far between), dying before he can fulfill his mission, and losing all of his memories again.

✽ What would your character choose for a last meal?
    Something that Harque would have liked to eat, which could be any number of things — perhaps something sweet but easy to make such as pancakes or a fruity dish, provided there are no peaches (he's allergic!).

✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
    Yes, Noah is somewhat of a combat veteran despite his age, although all he's killed has been Henir Mutants — people mutated by the Order who have lost all sense of self. The closest human person he got to killing would have been Titania, a member of the Order and the one responsible for creating the mutants in the first place, but Noah did not deal the finishing blow; as a last-ditch effort to kill Noah, a heavily-wounded Titania attempted to bring the building they were in down upon the both of them, but Noah managed to escape. She had also mutated herself at the time, so your mileage may vary on how "human" she was in the end. Regardless, Noah has never killed a sentient human person before, so doing so might make him feel the least bit sick to his stomach and add to his already extremely bad PTSD.

✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?
    He would want to see Harque again, alive and well, just one last time.


Sample: TDM Thread
contrarily: (Default)

Cain | Rika Kawai | Wonder Egg Priority

[personal profile] contrarily 2021-03-27 12:32 pm (UTC)(link)
PLAYER INFORMATION
Name: cain
Preferred pronoun(s): he/him
Contact: pm
Permissions: x.

CHARACTER INFORMATION
Name: Rika Kawai
Canon: Wonder Egg Priority
Canon point: Episode 10
Age: 15
History: Wiki page.

Personality: ( tw for mentions of self-harm. )
Blunt, shallow, mean - at first glance, Rika doesn't appear to be a particularly likeable character, her introduction into the series establishing her as a lecherous, greedy girl who only cares about looks and money. She seems to have no qualms using people for her own needs, talks nasty stuff about her dead friend, and admits that the only thing she cares about when looking for friends is their looks. She's extremely crude, falsely flirtatious, arrogant and judgemental. Of course, most of that is later proved to be wrong - because while she is definitely blunt, willing to touch upon uncomfortable topics others avoid, the cruelty in her words and her brash, uncaring behavior all make for a mask she hides her real self under. It's much easier to be a peppy mean girl than to expose what lays beneath - she dislikes talking about her problems, actively ignoring questions about her scars, hoping that not thinking about her current situation will somehow make it disappear.

Beneath the layers of a persona she'd established to fend people off, there's a sad, self-despising girl who struggles with feelings of guilt. As the other girls come to learn more about Rika, they call her a 'contrarian' - someone who says one thing but means another. Initially, Rika calls her dead friend fat, sweaty and ugly, provoking some negative feelings in Ai, another girl thrown into the egg world. Later, she explains Chiemi would come to her handshake events, back when she'd debuted as an underground junior idol - and that she'd line up for her over and over, spending large amounts of money for gifts. Rika says she'd thought she had a rich patron, but as it turns out, Chiemi was shoplifting in order to be able to afford pleasing her - and it's not something Rika wanted. In order to make her stop, Rika decides to tell her something cruel: that she's never going to be friends with a fan, and that she'd hate being seen with a fatty like her, hoping her words cut deep enough to make Chiemi rethink and leave Rika, as well as stealing, behind. Unfortunately, her mean jabs end up affecting the girl more than she'd expected, and after struggling with ED, she takes her own life, leaving Rika feeling guilty and responsible for her death.

Rika's home situation leaves a lot to be desired, too - her mom owns a bar that she often gets drunk at, and Rika's left to her own devices, having an absent dad and a less-than-stellar mother figure. Desperately, she wants to find her father, fully believing that they'd hit it off - and that her mother is keeping her away from him solely because she doesn't want Rika to be happy. Her father's words, and something that's been ingrained deep into her personality, are "A pretty girl doesn't need to carry a wallet; someone else will always pay for her." She seems to take that to heart, often seen asking others for money, calling people 'wallets', all while promising she'll pay them back - which she never does. Her struggle with mental health and self-harm seems to stem from her home situation, as well as the guilt that's built up over Chiemi's death; she claims that even if cutting makes her weak, that's just who she is, and she's going to live despite that.

Despite her initial introduction as someone unpleasant, she seems to bloom when she's around people she likes. We see a different side of her, once all the girls become friends - energetic, excitable, a little provocative; out of all the girls, she seems the fondest of talking about boys and possible romances, admitting that her 'future dream' is going overseas and marrying a hot foreigner. Once she can let her guard down, and allows herself to let people in, we see how easily she attaches to others, and how fiercely she cares about them. It's quite obvious she loves the other girls a lot, worrying for their well-being during their fights in the dream world; at some point, she even suggests abandoning their missions altogether, claiming that someone has to be the bad guy and point out they shouldn't risk their lives in order to bring people back.

In episode 7, we see a glimpse of what Rika really is: a girl desperate to be loved, cared for and saved, willing to follow any authoritative figure, wanting to get rid of all her negative feelings. The lack of a guiding figure in her life, and no role model to follow after is something she's struggling with constantly, at a loss once someone who can take control appears - she's shown to be easily swayed by other people's convictions, and the idea of letting go and allowing someone else to take the reins seems appealing at the time. She almost dies that day - but it's a necessary experience for her to realize that despite everything, she wants to keep on living as herself, even if it hurts.


Powers/abilities:
In real life, she's a normal girl - though due to her idol debut, we can assume she's at least pretty skilled at singing and dancing. In the dream world, where the girls have been given powers in order to defeat monsters, she dual wields two swords that resemble box cutters, presumably referencing her tendency to self-harm. While the heightened strength and agility only apply to the girls in the dream world, it's been called similar to "high altitude training" - meaning their bodies get stronger while they fight, though not by any supernatural amount.


Questions:
✽ What does your character consider to be their top three strengths?
She doesn't actually think of herself as a person with any particular strengths. If you were to ask her, she'd say her looks - she's super cute, after all, right? In reality, her determination and decisiveness are one of her strongest qualities, nothing able to stand in her way once she's decided on her goal.

✽ What do others consider to be your character's greatest weakness?
Others would probably say it's her bad attitude, and her lack of ability to be straightforward about her feelings. She's more likely to hurt other people than to be upfront about how she feels and what she wants - which is what's gotten her in the situation with Chiemi in the first place.

✽ What are your character's three greatest fears?
Losing people precious to her is a big one. She shows great concern for the other Wonder Egg girls' lives, trying to convince them to stop fighting so they don't risk their lives. Being vulnerable and known seems to be a big issue for her, too; she tends to hide her real feelings behind mean words and actions, all to avoid showing other people weakness. Having no autonomy over herself and what happens to her - she wants independence from her mother rather desperately, claiming she doesn't want her to be happy, and there's fear of being stuck and unable to get out.

✽ What would your character choose for a last meal?
Probably a cup of bubble tea, or whatever was trendy at the time. Yeah, she wouldn't overthink that one at all.

✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
She's killed monsters before - creatures in the dream world that'd attack the girls she was protecting. However, even despite the fact that some of them spoke and resembled humans, she'd never kill in real life, despite having suicidal thoughts before. Other people's lives are precious, though - she gets upset when Neiru says she needs to cut a girl in a coma's life support. Depending on the situation, it'd probably affect her differently - either way, it'd be extremely negative, and I doubt she'd ever forgive herself for it.

✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?
To learn who her father is, and to possibly meet him.

Sample: x.
nortonnnn: (Default)

Sayenh | Norton Campbell | Identity V

[personal profile] nortonnnn 2021-03-27 12:42 pm (UTC)(link)
PLAYER INFORMATION
Name: sayenh
Preferred pronoun(s): he/him
Contact: [plurk.com profile] kagehira
Permissions: [link]

CHARACTER INFORMATION
Name: Norton Campbell
Canon: Identity V
Canon point: 2+ years since arrival at Oletus Manor (After Ganji's arrival)
Age: 28
History: [wikia]

Personality:
The more effort, the more rewards?

The first and foremost thing that comes to mind when people think of Norton Campbell is that he's hard working. As long as can be remembered, he's always been "the first to go down into the mines and the last to leave it." He keeps a steadily growing collection of recommendation letters filled to the brim with glowing praise, and the only regret of any employer that's hired him is that they couldn't keep him longer. He has a strong sense of ambition that drives him and, even aside from being an ideal worker, one would think that he's an ideal citizen, too. After all, how else can one explain the way that he cares for the retired and homeless old miners who resided in the hospice, if not a sense of kindness? From this, one would think that Norton Campbell is a perfect gentleman, someone who would garner the respect of the whole town for his hard work and good deeds. Unfortunately, that isn't the case.

'Just what kind of heart lies hidden behind that face of yours;
sometimes gloomy, at other times glittering with a brilliant smile?'

The reality is that his hard work and good deeds aren't the only thing Norton is known for; he also has a reputation for "emotions as changeable as the weather." His moods are fickle, and his behaviour can even be unpredictable—one never knows what to expect when they approach him. While he's always had a capricious nature, it's only become worse since the incident that occurred in the mines. Already off-putting mood swings have become more extreme, and shifting from a sinking and gloomy depression to a fierce temperamental outburst isn't unheard of. Combine an unpredictable attitude with his extreme sense of ambition, bordering on avaricious at times, and it's easy to see how others were intimidated. Even since his arrival at Oletus Manor, others have been warned off of approaching him too easily, thanks to his being "unstable."

"...And just what are you trying to get from me with that, I wonder?"

Perhaps that's the reason why he has such a low-standing view of himself. When it comes to the praise showered on him through the official Twitter, his replies often reflect his disbelief. When shown one of his fans' collections of merch for him, he asks, "How do you deal with me being all over the place?" More notably, when one fan praises him for his good looks and charm, the gloomy reply he offers is: "There you go again, laying all those polite nothings on me… Charm, huh… If I had any of that, it must’ve been a long, long time ago…" As much as he works hard, as much as he does his best, the fact is that the people around him have never looked at him with real respect—employers wanted to profit off of him, and the townsfolk surrounding him have always been intimidated by his determined pursuit of success. While this leads to an inherent suspicion of the motives that others have when they show him kindness and a lack of belief in the sincerity of their words, he isn't heartless, so to speak. When rude, he'll generally apologize, he tries to treat people as well as they treat him, to return favours, and to be a good person—even if his motives for doing so aren't always so selfless.

But one thing never changed: he always sought out chances to change his fate.

After all, he does have a goal that he wants to achieve. Just once, he wants to live in comfort. He wants to experience the life that he feels he deserves. Norton's life so far has been pretty miserable, after all; in his recently revealed letter, he even says: "I lived like a rat in the gutter. [...] The constant scorn and ridicule... I endured it every time just so I'd get a chance to climb up the ladder." It's a hope that he clings to desperately, and he's resolved that he won't let anybody stand in the way of turning it into a reality.

As he said, "No life is more precious than others." After all he's been through and all the work he's put in, it's only fair that he should be rewarded—that's why Norton Campbell came to Oletus Manor. That's why he deserves the prize more than anyone.
Powers/abilities:
Magnet
Outdoor Skills
Disruption
Attraction
Questions:
What does your character consider to be their top three strengths?
Efficient, because he's hard working and good at what he does. Persistent, because no matter how many times he gets knocked down, he'll always keep moving forward towards his goals. Determined, because he won't let an unfortunate lot in life define his future.
What do others consider to be your character's greatest weakness?
His unpredictable nature. The kind of person that Norton really is—whether he's motivated by kindness, greed, or something else entirely—doesn't really matter, because people can't even begin to make a guess at it. Erratic changes in his behaviour make him hard to understand and unsettling to be around, so they can't bring themselves to bother to do so.
What are your character's three greatest fears?
He dreads the idea of living as nothing more than a rat in the gutter for the rest of his life. The incident that occurred at Golden Cave gave him severe claustrophobia and an intense fear of people dying around him while he alone survives again.
What would your character choose for a last meal?
Beef stew because it's hearty and filling and no empty stomach.
Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
No, he hasn't before—not directly, anyway. He would be willing to, though. If they really stood between him and his goals, which he's worked so hard for, which he's earned, which he deserves, he wouldn't let anyone stand in the way. He would likely feel very conflicted afterwards though, experiencing more extreme mood swings between what he deemed as the necessity of his actions and the weight of taking another's life.
If your character was given one selfish wish, what would it be?
Money. Money is the reason that he's always worked so hard. Money is the reason that he snuck into that mine and caused the collapse that only he survived. Money is the reason that he sought out Oletus manor. It's not unusual for Norton to make a selfish wish; if anything, he's earned that right by now.
Sample: [link]
moraloutrage: (talk to the hand)

Gore | Kiyotaka Ishimaru | Dangan Ronpa

[personal profile] moraloutrage 2021-03-27 05:20 pm (UTC)(link)
PLAYER INFORMATION
Name: Gore
Preferred pronoun(s): He/Him
Contact: [plurk.com profile] goreo
Permissions: Here

CHARACTER INFORMATION
Name: Kiyotaka Ishimaru
Canon: Dangan Ronpa
Canon point: Chapter 3 of Dangan Ronpa (immediately post-death)
Age: 17 (physically 19)
History: Wiki

Personality:

Kiyitaka Ishimaru strives to be a model member of society. His talent relates to his work with his school's public morals committee, and he reflects that image very well. He is intensely devoted to following rules and to urging others to uphold the rules, to the point where others can find him to be pushy and annoying. He dedicates his free time to studying and expects the same of others as well. His devotion as a model student is so extreme that he wears school uniforms year-round! This has resulted in him having virtually no social life. He did not even understand how to make friends until Makoto Naegi helped him in that area during their free-time conversations. This helped Ishimaru to understand the value of fictional media like television shows and video games, because they were things to "study" in order to connect with others and form friendships. Aside from that, his main knowledge of forming friends has been rooted in the idea of "naked socializing", in which people form honest bonds with each other by bathing together in a public bathhouse. His upholding of such traditions can seem ridiculous or off-putting to others.

Although he can have a very stern and serious nature, he is still capable of being light-hearted. He can make jokes every now and then, especially when he feels that it can help with the morale of others. However, he can sometimes be tactless with his jokes, such as when he joked that it would be hard for Makoto to sleep with a dead body in his room if it had not been removed by Monokuma. In general, Ishimaru feels emotions in extremes. It is easy to bring him to tears - whether it is of anger, sorrow or joy. He's passionate enough that his mood can swing dramatically within moments.

Ishimaru is a firm believe in the power of hard work.He believes that anything is possible with the proper application of hard work. He wants to prove that hard work can overcome natural genius and to usher in a society that is a meritocracy. This is why he holds himself to high standards and can sometimes demand punishment for even minor mistakes. He also encourages everyone else to work as hard as he can and will those who pride themselves on natural genius. This is rooted in the life of his grandfather, Toranosuke Ishimaru. Toranosuke was a prodigy who became prime minister of Japan, but he was ultimately ruined by a scandal. Because everything came to him naturally, he had no idea how to deal with the scandal, and it caused him to lose everything and his family to fall into debt. Because of this, Kiyotaka strives to atone for his grandather's failure and to succeed with hard work alone.

Through his experiences with the killing game, Ishimaru has also undergone some changes in his perception and his behavior. This is rooted in the bond he forged with Mondo Owada. The two initially butted heads, due to Owada's position as the leader of a bike gang. But after they took on an endurance contest together in a hot spring, they ended up forging a bond of brotherhood and quickly became intensely close. This was to the point where Ishimaru refused to even entertain the idea that Mondo could commit murder, and he defended him more fiercely than Mondo did himself. In the aftermath of Mondo's executuon, Ishimaru's behavior went through two shifts. First, he became silent and withdrawn, in stark contrast to how lively he usually was. It was clear that he felt an tremendous guilt from Mondo's actions and because he was unable to intervene. Then Ishimaru received a pep talk from Alter Ego, a computer program that emulated the personality of deceased classmate Chihiro Fujisaki and briefly emulated Mondo as well. This caused Ishimaru to transform, as he believed that Mondo's spirit was in the laptop and had passed into him, thus making him Kiyondo/Ishida. As Kiyondo, he was energetic and talkative again, but he believed that he was being possessed by Mondo's spirit. Because of this, he acted tougher and more crass while still upholding some of his original traits such as being punctual. He also prioritized spending time with Alter Ego over anything else.

Now to elaborate on how I am approaching Ishimaru from this canon point in game! Ishimaru died from a blow to the head, and he reverted to his normal appearance with his death. In game, I am playing him as largely reverting back to his original disposition from before Mondo's death and trying not to dwell on the recent traumatic events. But this is not like a total reversion. He still has his depression, and he still believe that Mondo's spirit is within him, but he is trying to act like his usual self in spite of that, due to his hopes that he's finally escaped Hope's Peak and can put Bad Times behind him. His 'Kiyondo' self will still surface at some points, particularly at points when he's especially angry and stressed, until his character development reaches a point where he can let Mondo go.

Powers/abilities: Ishimaru is an ordinary human being! His talent is one that reflects his personality rather than any actual ability he has. It probably should be noted that he is physically fit, practices kendo and has taken part in heat endurance competitions. Also I'm not even sure what it counts as, but his hair randomly turns white when he is 'Kiyondo'.

Questions: may be written icly as the character or oocly as the player; please limit to maximum 5 sentences each
✽ What does your character consider to be their top three strengths?
One would be his diligence in working hard and keeping up with his studies. Another would be his determination to keep trying until he solves a problem. His third strength would be his strong moral core, which he feels helps him to make the best decisions and provide guidance (or nagging) to others.
His diligence, determination and strong moral core!
✽ What do others consider to be your character's greatest weakness?
That he is so tightly wound and thus can easily be snapped. A strong runner-up would be how gullible he can be.
✽ What are your character's three greatest fears?
He feels failure in general - failing as a student, as a model member of society, as a human being in general.He also fears being isolated, specifically in the way of being shunned by others. Those fears are fueled by what happened to his grandfather. He also fears death and losing others, driven by his experiences in the killing game.
✽ What would your character choose for a last meal?
Rice balls alongside an assortment of vegetables and some green tea that he prepared himself. He hopes to make at least one of the rice balls star-shaped.
✽ Has your character ever killed? If so, how did that affect them? If not, how would it affect them?
No, he has not. If he did kill someone, he would be overwhelmed with guilt and grief and possibly broken. He might enter a state ot denial and rationalization in order to keep himself from breaking, similar to how he acted when Mondo was accused. Whenever he would come to accept it, he would then be extra-hard on himself and seek either punishment or atonement as those around him saw fit.
✽ If your character was given one selfish wish (eg. must be applied to themselves and not affect others), what would it be?
That's a tricky one for Ishimaru, because prides himself on getting work done himself and so he does not want to give himself any unfair advantages. If pressed, he would probably wish to extend his lifespan, so that he could accomplish more within his lifetime and would not feel like he would be cheating in doing so.

Sample: Test Drive
Edited (sorry just realized my name goes into the subject too) 2021-03-27 18:52 (UTC)
filialdeception: (Default)

Re: ACCEPTED

[personal profile] filialdeception 2021-03-27 05:53 pm (UTC)(link)
/o/
phoenixhearted: (41)

[personal profile] phoenixhearted 2021-03-27 06:02 pm (UTC)(link)
This journal, and thank you!
miscasted: (11)

Re: ACCEPTED

[personal profile] miscasted 2021-03-27 06:03 pm (UTC)(link)
This journal, and thank you!
comburst: (Quantum)

[personal profile] comburst 2021-03-27 06:05 pm (UTC)(link)
Done, thank you!
dereban: <lj user=berriah> (pic#14190315)

[personal profile] dereban 2021-03-27 06:23 pm (UTC)(link)
This is the journal I'll be using, thank you very much!

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