adsum: (Default)
adsum ([personal profile] adsum) wrote2021-03-14 04:43 pm

FAQ.

Game premise

Yogen is a short run panfandom psychological thriller horror game in a high school setting, where characters come into awareness as students of the school and work to learn why they are here and how they can leave.

The primary focus of this game is character development. It also touches on themes such as the exploration of life and death, the effect of memory on personality and identity, perception versus reality, morals and ethics, and freedom. Inspiration is drawn from the previous DWRP games [community profile] inugamirpg and [community profile] cetana, and media such as The Magnus Archives, Silent Hill, and Fatal Frame.

[personal profile] adsum is the mod account, and is run by Ori, Alice, and Bunny.
[community profile] yogen is the main community, where logs will be posted.
[community profile] desum is the OOC community, where monthly updates, plotting posts and memes can be posted.

Timeline and schedule

Starting with the graduation ceremony at the end of March, events follow the Japanese school calendar running 1:1 according to the real world calendar, and include school events such as cultural festivals, class trips, and finals.

The game is projected to run for about two years. The first year was dedicated to uncovering the circumstances of the school, and ended in March 2022. The second year will be dedicated to devising and implementing a plan to leave, destroying the school, or changing the school according to the characters' own visions, and the ending of the game will be determined by character action and decisions. The ending of the game may occur sooner or later depending on player choices.

The monthly OOC plotting post will be posted on the first day of the month. The monthly event log will be posted on the first Saturday of the month.

Events

Occasionally, there will be non-time sensitive murdergame elements such as investigating and solving murders, but participation is not integral to the game plot. Both murderers and victims are by volunteer basis, and there may be threats, possession, circumstance, or other incentives involved in spurring murders, and both consequences and rewards for those who participate.

Overall, the game involves psychological and at times survival horror, with a focus on CR and character development. Death is a common theme, and other possible triggers that may pop up include homicide, suicide, self-harm, drug use, gore, body horror, immolation, child harm/death, and animal harm/death, all of which will be properly warned for in the subject line. Events of this nature are all opt-in.

More information about the discovered game lore can be found on the game lore page.
Applications

Applications are open on a rolling basis until the player cap is reached, after which applications will be queued until a slot is open. Reserves are not required to app, and reserves only the character, not a player slot. The player cap is currently set at 30, and the character cap is 2 per player.

Reserves last two weeks, and after expiring, cannot be renewed by the same player for one month. Players may reserve up to one character at a time, but can apply up to two characters at a time for new players. Applications include a general history and personality section, a questionnaire, and a writing sample. A permissions post in the character journal is required, and a list of any triggers to warn for is recommended.

Canon, original characters (both canon and original setting), and silent/customizable protagonists are currently appable, while duplicates currently are not. New canons must be out for at least 1 month to be apped from. There is no age limit, but characters below the age of 10 must justify their independence in their app. Older characters will be regarded by npcs as students, but will have the option of joining the faculty and becoming a teacher. Please check the taken page prior to reserving or apping due to possible restrictions on certain characters who have recently died in-game.

Activity requirement

AC is hosted on the permanent AC post and is due at the end of the month, to be checked whenever the mod wakes up the next day. There will be no warning lists or plurk reminders for AC. Players will be contacted via PM to their character account if AC is missing at the end of the month, and failure to respond within 48 hours of the PM will result in a drop from the game.

Full AC includes one open post/toplevel plus a thread of 5+ comments from a different post, or 10+ comments across 2 threads, and a summary of what they've been up to during the month. Due to rolling apps, characters accepted in the last two weeks of the month are exempt from thread AC, but must still include a brief summary.

The permanent AC post also doubles as an IC point of contact for effects or notices specific to your character, from either npcs or player characters.

Hiatus and drops

A hiatus can be taken for 2-4 weeks, and should be linked under the character's permanent AC toplevel. It cannot be taken for two consecutive months, and must be requested more than 5 days before AC is due to qualify for that month's AC. Characters on hiatus will ICly be on autopilot and go about as usual.

Dropped characters will either go on autopilot (new starting April 2022) or involve an IC death which, with player permission, may be integrated into the larger game plot. All dropped characters may not be re-applied for at least two months following the drop, and will be listed on the taken page as characters with restrictions to app.
Arrival

Once a character is apped, the character will "open their eyes" aka come into full awareness within the school, regaining their canon memories with extra details specified upon app acceptance. Almost as if coming out of a dream, they vaguely recall high school life in Yogen— the faces of npc students and staff feel familiar, the school is easily navigated without much thinking, and even the lessons are easy to follow as if they've been diligently studying throughout the year— but if they stop and really consider things, those memories cannot coincide with their canon memories. Overall, it's an uncanny and persistent feeling of déjà vu.

Between their awakening and the last thing they remember in canon, all characters can recall is a deep and overwhelming drowsiness, a comfortable warmth, a piercing shriek, and a soft whisper but not the words. As they will soon learn, arrival in Yogen follows the character's death in canon: the character will remember their death if it had occurred before or during their chosen canonpoint, otherwise they will not remember any details of their death.

Appearance and powers

Characters will find themselves appearing exactly how they are as they last remember, although they are dressed in the school's uniform and any injuries will have been healed. There is no forced humanization, although extreme sizes may be asked to be adjusted. Humanization of non-human characters is by player discretion. Characters without a corporeal form will need to have a corporeal form in the game, and will not be subjected to basic human needs if they did not require it in canon. On the inside of their left wrist (right wrist if their left is missing) are a variable number of tally marks, specified upon app acceptance, that are raw and red as if recently scratched into the skin, and do not become any less sore as time passes.

Characters who require sustenance other than food retain that requirement, and those who require no sustenance at all still do not require it. Immortal characters can still be killed in specific circumstances, but all deaths will always be with player permission or due to a drop.

All powers are nerfed upon arrival, but can be regained bonus activity after one month in the game. There may also be opportunities to learn magic from npcs or player characters. If magic in the character's canon can be learned by any ordinary person without restriction, then it can be taught to other player characters; if the magic requires an innate magical ability/affinity or anything canon specific, it may not be.

Initial inventory

Upon arrival, all clothing and belongings the character had on them are gone, replaced with the standard high school uniform consisting of a white button up shirt, a red cross bow tie, a black jacket, and either pants or a skirt (lengths varying from knee to ankle) depending on which the character is most comfortable with.

In their assigned locker, characters will find one extra uniform, two casual outfits of your OOC choosing, a single small bag of their favorite snack, and a blank notebook with pages filled with faint indentions, as if somebody had tried scratching notes with their fingernail due to not having a pen on hand. Incidentally, there is no pen provided.

Communication

Logs in the game can be in person and/or network based. Each character is given a PDA-like device that is unlocked by thumbprint, and displays their student ID number, locker number and combination, class assignment and schedule, current grades, and current "merit points" (see below). It is capable of text and however well you can draw on a 2x2 inch touch screen using your finger, but is not capable of voice, photo, or video. Text color can be changed to any color. Messages are posted to a public school-wide forum with the option to ping a specific person, and private messaging is currently not available.

There is no internet capability.

The default username assigned to each character is their firstinitial.lastname and cannot be changed. If a character has only one canon name, a first initial is made up for them. If a character has no canon name, or multiple canon names (eg manga, anime, stage play, etc), the player may choose one and keep it consistent according to their app.

Character who regain cell phones will be able to privately call and text one another, take videos and photos, and use apps that do not require but internet.
Setting

Refer to the locations page for floor plans and detailed descriptions of different areas. The high school building is located in the middle of a depression in a forest and consists of four stories, a basement, a clocktower, a central courtyard, sports facilities, a dormitory, and a forest surrounding campus. The left wings of each upper floor consists of classrooms, while the right wings consist of clubrooms. The clocktower bell tolls every 6th hour, and all sound disappears from midnight until 6AM the next morning.

When fresh blood touches the school, it transforms into a dilapidated version of itself. In this version of the school, npcs become shadow figures, parts of the school are replaced by a "void," and characters must break a mirror in order to return to the normal school, finding themselves in the exact same time and place as when the blood first hit the ground. More detail about the "void" version of the school can be found on the locations page.

Students and faculty

The student body is held at around 300 students, with new students "transferring" in to replace students who have died or otherwise left. The NPC students and faculty around the school are largely forgettable, in that there are little distinct features that make them stand out unless an effort is made to get to know any one in particular. On the surface, the NPCs all look vaguely Japanese, only sort of, as if there's something foreign about them that can't be easily placed.

They all behave normally, with NPC students tending to hang out with each other, and while they are aware of and will reply with your character's name if asked, background NPCs may refer to pc characters as "transfer student" until they have gotten to know a character better. Students diligently go to school and clubs, teachers diligently teach and hold office hours, and at the end of the day, they diligently go home, passing straight through the front gates of the school, their bodies turning into intangible shadow and disappearing without a trace. When school starts the next morning, shadowy figures of students and staff can be seen passing through the front gates and becoming solid once more the moment they step past the threshold into the school.

Two cats that can be found around campus: a fluffy white cat and a skinny black cat. Although teachers keep them out of the classrooms during class time, they roam freely around the main school building. The white cat is very friendly, enjoys being petted and sitting on people's laps. The black cat is more wary, avoids being touched and is content people watching. These cats can be freely mentioned in threads.

School life

Each character is sorted into one of 15 homerooms, 1-3 and A-E. Classes are an hour long each, starts at 8 AM and runs until 4PM with an hour break at noon for lunch. Core subjects include math, language, history, biology, economics, physical education, etc; and electives include art, music, computer science, theater, etc. A list of player character taught classes can be found here.

There is no cafeteria and meals are not provided, although snacks can be purchased from the vending machines, and the kitchens in both the home ec room and the dormitory may be used. Clubs run from 4PM until 6PM, and currently include art, music, home economics (cooking, sewing, and workshop), and a number of new clubs established by player characters. Occasionally, there may be opportunity to join the student council, which will be announced on the monthly OOC plotting post or directly messaged by a mod.

Merit points

Merit points are given for a full day's class attendance, active participation in class, helping faculty around the school, keeping the school tidy, participating in school events, etc. Essentially, it's a reward for being a good student. Occasionally, merit points can be earned with interactions between students involving strong emotion, whether positive or negative.

OOCly, earning merit points is handwaved as reasonable, but acts as an IC incentive for unwilling students to go to class and/or participate in high school life. They can be used in the student store, as well as the vending machines, which can be reported once a month for potentially something extra. Some school events may involve merit points.

Language

Written words around the school seems to be reminiscent of jindai moji, an ancient Japanese script, and this is the language the npcs all write with. The npc's spoken language sounds Japanese in intonation, but is not recognizable as such when individual words are focused on. Characters speak and write in their own native languages. All written and spoken words are universally but not fluently understood, like the point in learning a foreign language where you passively understand meaning despite struggling with generating vocabulary and grammar on your own. Essentially it's universal translation in which it seems like everybody has very thick accents and very bad handwriting, but you can guess well enough what's going on.

Living

While npcs leave the school at 6PM, characters are confined within the school campus and surrounding forest, and must learn to live with what resources are available. Food and drinks can be purchased at the vending machines or made during home economics, and there are water fountains next to each bathroom on every floor, although the water is tinged faintly pink. The clothing provided includes the two sets of school uniforms and the two OOCly chosen outfits found in the characters' lockers, can be created during home economics, and purchased from the student store. Characters may choose to sleep in the dormitory, the adjacent cabin, within the school, in the single cot inside the nurse's office, or outside in the courtyard or surrounding forest.

The school does not have central heating or air conditioning. The lights dim at 6PM, shut off completely at midnight, and turn on again at 6AM.

Dying

Is very easy! There will be opportunities throughout the game for character death, including dangerous events and intentional murder, but please note that there is no quick and easy revival mechanism in place. Characters who choose to die in-game, along with characters who are dropped or idle out of the game, will not be able to re-app into the game for at least two months following the drop, and upon their return will have special considerations as discussed with the mod prior to re-apping.
Please comment below for any questions, and the mod will get back to you as soon as they can! Non canon/character-specific questions will be integrated into the FAQ as they are answered.
improvking: (?)

on humanization

[personal profile] improvking 2021-03-19 01:42 am (UTC)(link)
My character here, the Ring-Spirit (also frequently called "Yami Bakura" in YuGiOh fandom), is technically a piece of jewelry. Throughout canon he relies on his ability to possess Certain Qualified Individuals (the qualifications aren't elaborated on, only the fact that if he tries to possess someone unqualified, they incinerate from the soul outward - my best guess is he needs a host with incredibly high innate-magic power/potential) in order to do anything at all. Unless he's possessing someone (or on rare occasions, is inside a shadow-game "zone" - which he himself can't create unless he's already possessing someone anyway) he's just a large gold pendent with a minor dowsing ability.

My question is are we allowed to humanize a character? It's spelled out that it's never required, but his normal form all by its lonesome isn't exactly playable. :|a Could I just give him a human body of his own, or could I only app him jointly with his host?

A follow-up question if he does need to bring his host: would they show up still wearing his necklace-form as per how the possession thing works in canon, or would they lose the necklace entirely and just plain ol be bodysharing?

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diastima: (Default)

[personal profile] diastima 2021-03-21 02:55 am (UTC)(link)
rolls in with a nonhuman question...

characters with differently coloured blood could keep them yes?

for his species, if they lose limbs/have grievous injuries, they won't die, as they will be 'killed' only by breaking their core. they can regenerate lost body parts and heal wounds over time, and can be sped up by consumption of life force or acquiring energy through eating stuff. how would that be handled?

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taketori: (shirogane052)

[personal profile] taketori 2021-03-21 04:31 am (UTC)(link)
In regards to the PDA, since the forum is school-wide, does that mean that the NPCs will also have access and can read what's written on there?
tempingforatlas: (Default)

[personal profile] tempingforatlas 2021-03-21 06:55 am (UTC)(link)
Quick question before I hop off to bed and hit back that tag this morning: just to be clear, are open TDM events canon to the game? And if someone TDMs but doesn't app, does what happens to their character change depending on the TDM, or does the same thing always happen?
miscasted: (41)

[personal profile] miscasted 2021-03-21 10:48 am (UTC)(link)
Hello! Sorry if I missed this/you've already addressed it somewhere, but are canon updates possible? And if so, how do they work? Thank you!
miscasted: (30)

[personal profile] miscasted 2021-03-26 08:26 pm (UTC)(link)
Hello! Back again with another question. I believe that apps open on the 27th (correct me if I'm wrong!), but what time do they open? And secondly, how many characters can be applied for at once? Thanks!

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[personal profile] miscasted - 2021-03-27 06:54 (UTC) - Expand
commences: (pic#)

[personal profile] commences 2021-03-27 09:40 pm (UTC)(link)
hello! i had a question to ask about komaeda's tally marks, i know they're etched on the left wrist and is sensitive to the touch, but half of komaeda's left arm and hand has been replaced with a mechanical one! do i have your permission to move them to the right, or is his metal arm just going to have some freaky, sensation side effects? thank you for reading!
Edited (clarification oops!) 2021-03-27 21:44 (UTC)
nortonnnn: (pic#)

[personal profile] nortonnnn 2021-03-28 08:37 pm (UTC)(link)
hi mod!! quick question about the vending machines:

i know outside-leading doors and windows are off-limits, but are characters able to knock down, break, steal from (somehow), or otherwise get food from/affect the well-being of the vending machines without the use of their points? feels like a particularly risky time to be a vending machine with a bunch of students who have limited points and empty stomachs wandering around over spring break...

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unsurely: <user name="unsurely"> (**🔎 ⋮ 𝕊𝟘𝟘𝟝 ))

[personal profile] unsurely 2021-03-28 08:59 pm (UTC)(link)
Ok here I am with my other question that didn't seem like a TDM-specific thing so I didn't wanna isolate it there.

It's about the notebooks each character finds in their lockers! If they supposedly were to trace over the scratch marks and indentations on the pages, like with a pencil or something so as to make them properly visible, would there be actual words? What would they find in them?
nortonnnn: (pic#)

[personal profile] nortonnnn 2021-03-28 09:07 pm (UTC)(link)
stop making me look bad by being a good student while i'm trying to break shit

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contrarily: (pic#14715282)

[personal profile] contrarily 2021-03-28 09:09 pm (UTC)(link)
hello i am here to ask a problematic question
if rika were to cut the skirt they receive to thigh length... would there be any consequences... she doesn't wanna wear old woman looking clothes!!

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asyourleader: (I'm too important for this)

Danganronpa 2 Spoilers - Inventory/Username Questions

[personal profile] asyourleader 2021-03-28 11:28 pm (UTC)(link)
There's 1 Imposter Among Us

So because I'm apparently incapable of playing characters who go by their actual identities ever- This is DR2's Ultimate Imposter, who has no name, family or well, any actual identity at all. So in order to have an actual existence, they've spend the vast majority of time stealing other people's identities. At the canonpoint they're posing as another student, Byakuya Togami.

It says characters find themselves appearing 'exactly how they are as they last remember', would that mean that if the Imposter was posing as Byakuya, they would still be doing so? How does that affect the whole 'clothing and belongings they had on them being gone' thing?

Likewise with the username 'firstinitial.lastname' would that be set to Byakuya's identity/something like 'u.imposter'/something made up/something else?

Ideally it'd be cool if he can continue masquerading as Byakuya and realise something weird's up but I'm cool with whatever!

Thank you mod/s!

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commences: (pic#)

[personal profile] commences 2021-03-29 02:33 am (UTC)(link)
komeowda nyagito here and i have a question! ok i was curious ever since i read komaeda stepped in cat poop and was lucky to stumble upon insta-summon cat treats.. how would his luck be working in game - does it count as an ability and it's disappeared, is it still active within the constraints of not being a major influence on the game, is it activated at the whims of the powers that be (you!)? just want to make sure i know what's up since its presence affects him so much, but I'm fine having him just interpret things as luck that... well, aren't!

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tempingforatlas: (Default)

[personal profile] tempingforatlas 2021-03-29 05:11 am (UTC)(link)
1. Now that she has Seki's first initial and last name, will she be able to find his first name somewhere in the school's records?

2. What happens if Ritsuka attempts a magic ritual which uses the rules of her own world?

3. Have you considered making a game discord for easier coordination?
Edited 2021-03-29 05:12 (UTC)

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rested: (pic#14755380)

[personal profile] rested 2021-03-29 07:55 am (UTC)(link)
hi there - i just wanted to check in about your stance on apping two characters from the same canon and whether that's allowed!
commences: (pic#)

[personal profile] commences 2021-03-29 09:44 am (UTC)(link)
komeowda nyagito here. again.. hi mod i love you i'm sorry i crawled in the ceiling without asking first but i've decided i quite like it there, i can retcon to not let komaeda in there anymore if that's preferred but would it hypothetically be possible for someone to keep things there and they wouldn't be found by the staff upon return? asking for a friend

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trialbyliar: (pic#14449520)

[personal profile] trialbyliar 2021-03-30 05:57 am (UTC)(link)
Two questions!

1. Is there any kind of tagging system (as in tags on a post, not rp tags), or should we just track our own threads individually?

2. Kokichi is gonna snoop around like crazy and his specialty is getting into places he shouldn't be (likely via sneaking through crawlspaces/vents/ceiling panels or picking locks if he can find tools to do so). Are all the areas currently marked inaccessible completely blocked off from such means, and are any of the other areas locked during nighttime that could be somehow broken into?

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sunstead: (☀ 001)

[personal profile] sunstead 2021-03-30 02:29 pm (UTC)(link)
If characters have all their clothing replaced on arrival, does this include things like glasses? I am here to ask only the most important questions.

BEFORE I FORGET AGAIN

[personal profile] mermaidcursed 2021-03-30 09:41 pm (UTC)(link)
if all powers are nerfed on arrival, does this mean that nene is currently without her curse? or is it simply lessened (scales but no fish transformation)?

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befreiung: (波 モ 壊 レトキ 消エテユク)

[personal profile] befreiung 2021-03-31 06:14 am (UTC)(link)
so this is very character specific again - for chars who are sick/have chronic injuries, will they be removed on entry? would there be an option to keep the disease?

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proprecrackedeggcracker: (Default)

[personal profile] proprecrackedeggcracker 2021-03-31 06:36 am (UTC)(link)
I know this is kind of a sensitive topic, but: if a trans character enters the school, would there be any way for her to get her hands on HRT or at least have some way to shave?
tempingforatlas: (Default)

[personal profile] tempingforatlas 2021-04-03 06:14 pm (UTC)(link)
How much metal is in the workshop room, and are there ways to work/shape/temper that metal?

And are there any books about blacksmithing in the library, and if Ritsuka can't find them herself, can she ask the librarian for help via sliding a note to her over the desk?
Edited 2021-04-03 19:16 (UTC)
crystallomancy: (051)

[personal profile] crystallomancy 2021-04-04 05:09 am (UTC)(link)
SIGHING AS I WALK OVER HERE TO ASK YOU A QUESTION TOO... HELLO, ORI...

Are the PDAs able to be opened or modified in any way? I threw it on his app too, but Natsume's good with technology, so he'd probably end up tinkering at his PDA-thingy when he gets bored / when he thinks it's a good idea to install a way for it to short-circuit or blow up or something when in the wrong hands.

Or like, figure out how to access any locked features. #justgirlythings

Bonus question: if someone were to lose their PDA somehow, be it in an unfortunate accident or just leaving it somewhere or maybe they got it taken by a teacher or whatever, do they get another one?

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(Anonymous) 2021-04-04 09:38 pm (UTC)(link)
hello! I just wanted to ask whether smaller connected items from home claimed through bonus AC could reasonably come in a set, or if each item will count as an individual regain. sometimes these things can be a case-by-case basis, so if that's the case then would it be okay to ask for an example? thank you!
findout: (interdigitate 11)

[personal profile] findout 2021-04-05 06:09 pm (UTC)(link)
hello dear a quick inquiry but if perhaps someone did not need to sleep in the first place, would the suffer the curse of sleep here or do the same rulings apply as the eating and drinking thing?

love, your friendly neighborhood dead wizard

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[personal profile] findout - 2021-04-05 18:14 (UTC) - Expand
emotioneater: (Default)

[personal profile] emotioneater 2021-04-06 08:22 am (UTC)(link)
So I know it says powers are nerfed, but part of Cooper's powers set, being a ghoul, is that he's essentially an emotional vampire. He needs to eat the emotions of humans specifically or he gets the ghoul version of being hangry (no one wants a hangry supernatural monster who's skipped a meal and now needs a super-sized buffet of emotions), and after he does so, he's connected to them and can tell their emotional state if it's high or rapidly changes i.e. when someone is really angry or suddenly goes from feeling fine to a sharp spike of fright. Would it be alright to keep the part of his power set where he eats emotions? I'd be fine with warping everything else, including emotionally connecting with people unless other players want it to happen, but I thought I'd check on this point.

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